
– MENU/RGUI: Overhaul custom theme interface + add wallpaper support. – MENU/QT/WIMP: Thumbnail drag and drop support. – MENU/QT/WIMP: New grid view implementation that is faster and loads thumbnails on-demand.

– MENU/QT/WIMP: Add detailed file browser table. – MENU/QT/WIMP: Allow building with MSVC2017. – MENU/D3D: Scissoring support (will be used for Ozone and menu widgets). – MENU: Add option to enable in-menu sound effects. – MENU: User Interface -> Appearance -> ‘Menu Font Green/Blue Color’ settings now work properly. – MENU: Only show CRT SwitchRes if video display server is implemented (Windows/Linux for now)
#RETROARCH PSP FORMAT UPDATE#
– LOCALIZATION: Update Spanish translation. – LOCALIZATION: Update Simplified Chinese translation. – LOCALIZATION: Update Japanese translation. – LOCALIZATION: Update Italian translation. – LOCALIZATION: Update German translation.

Decreases cpu usage over time with the SDL joypad driver. – INPUT: Fix arrow keys being incorrectly bound as numpad keys – INPUT: Add new menu toggle (hold start button for 2 seconds) – DISK CONTROL: Remember the last used folder / current active folder to make disk-swapping faster. – DISCORD: Register the application name properly. – DEBUGGING: Add an integrated crash handler for debug builds (see ) – CRT/LINUX: Monitor index switching and auto enumerate for output detection in Linux (still working on the windows method). – CRT/LINUX: Linux restore desktop resolution fixed. – CRT/LINUX: New Linux switching method partially implemented. – CORE UPDATER: Allow sideloading cores from the menu. – COMMON: Allow compiling without menu support. – COMMON: Fix screenshot filename with no core or content. – COMMON: Fix playlist entries appearing with previously used names.
#RETROARCH PSP FORMAT ARCHIVE#
– COMMON: Fix archive progress display calculation. – COMMON: Fix playlist corruption when deleting items. – CHEEVOS: Update the hashing methods to identify NES, SNES and Lynx games (more accurate and accepting headerless ROMs). – CHEEVOS: Reset when hardcore mode is toggled. – ANDROID: Fix Xperia Play input binding. There are also many more smaller changes and improvements of course. The update also announces ports for the PlayStation 4 and Xbox One (UWP) consoles but due to a few issues, such as slow loading times on the latter, they have not been officially released yet, although unofficial builds for the UWP version are already available to be downloaded elsewhere.
#RETROARCH PSP FORMAT DRIVER#
The new release includes an initial PS2 port (which includes four cores at the moment: FCEUmm, QuickNES, Picodrive and 2048), a new menu driver called Ozone made by inspired by the Nintendo Switch's UI, a theme format for RGUI - aka RetroArch' simpler user interface used by default on some cores & ports, and finally Discord matchmaking.

RetroArch v1.7.6 is now available for download from their website. Libretro’s Twitter account had already teased us by saying a new Retroarch version was coming our way and now they’ve kept their promise! February 4th, 2019, 16:15 Posted By: wraggster
